-- Public Enemy has cut its target at fan-funded site Selleband to $75,000 from $250,000. “We have learned that the fan funding model is still not fully developed,” says the band’s Sellaband page, “and, as a result, a $250,000 fund raising effort, while possible, will take too long to accomplish.” The legendary rap group had originally hoped to meet its goal by the end of 2009 but quickly stalled at $71,000, or 28% to goal, in December. As I discovered in February, the group’s project had started to lose investors and funding had fallen to $67,000. It now stands at $56,000. The group’s offers do not appear to have changed. They are fairly expensive compared to other fan-funded offers ($25 for just a CD) and not nearly as creative. (Music Ally)

-- In a post titled “We Need Digital Lockers More Than Ever,” David Pakman argues that media is too fragmented online and solutions are needed so people can store, receive and organize their digital media. “I think Google might be the best company to deliver this service,” he writes. “They have the added benefit, at least for now, of not being a retailer of media. They would be ideal to extend Gmail to allow all documents to move in and out of their cloud. Let me designate access rules, enable sharing onto social nets, authenticate all my devices, build fast access apps for all platforms, and away we go. Digital media retailers could build on top of an access API that lets me receive my media in my locker instead of downloaded to my local device.”

Pakman admits content owners are not going in this direction. The pay-per-play model is currently the apple of the record industry’s eye. But digital lockers could help attract more people to digital music by reducing the uncertainty of storage and access. Plus it would give labels a system that encourages purchases. That’s key since streaming royalties return so little to rights holders. Maybe someday low streaming royalties will be balanced out by near universal adoption – tacked on to mobile or broadband bills, for example. In the meantime, encouraging handy services like digital lockers could help keep music consumers involved and motivated. (David Pakman’s Disruption blog)

-- NoiseToys’ Hitmaker iPhone app is available as a free download. The app turns music discovery and promotion into a game. Users are given $500,000 in play money to buy songs on the marketplace and encouraged to promote them to their friends. When songs turn into hits, users gain status and can sell the songs for more than they paid. (TechCrunch)

-- Nielsen offers some good info that pits Android up against iPhone. Android users tend to be younger than iPhone users – 55% are under 34 – and as a result have lower incomes. A younger average age may play into how Android users engage with their phones – they are more active with video, text messaging, music streaming and downloading ringtones and wallpapers. And while Android users are loyal, they’re not as loyal and content as iPhone users. While 70% of Android users want another Android device, 80% of iPhone users want another iPhone. (NielsenWire)

Assorted Links:
-- Canadian record labels applaud the introduction of a new copyright bill. (mi2n)

-- How iTunes Genius really works. (Technology Review)

-- The Academy of Country Music announces a $1 million endowment. (MusicRow)

-- NPR has become a major player on the indie rock scene. (Washington Post)

-- A record industry moving toward streaming could learn a lot from this Netflix strategy presentation. (Slideshare)

-- In light of the recent LimeWire decision, CNET has deactivated the download link at Download.com. (CNET)